1. Introduction
  2. 1. Game Concepts
    1. 100. General
    2. 101. The Magic Golden Rules
    3. 102. Players
    4. 103. Starting the Game
    5. 104. Ending the Game
    6. 105. Colors
    7. 106. Mana
    8. 107. Numbers and Symbols
    9. 108. Cards
    10. 109. Objects
    11. 110. Permanents
    12. 111. Tokens
    13. 112. Spells
    14. 113. Abilities
    15. 114. Emblems
    16. 115. Targets
    17. 116. Special Actions
    18. 117. Timing and Priority
    19. 118. Costs
    20. 119. Life
    21. 120. Damage
    22. 121. Drawing a Card
    23. 122. Counters
    24. 123. Stickers
  3. 2. Parts of a Card
    1. 200. General
    2. 201. Name
    3. 202. Mana Cost and Color
    4. 203. Illustration
    5. 204. Color Indicator
    6. 205. Type Line
    7. 206. Expansion Symbol
    8. 207. Text Box
    9. 208. Power/Toughness
    10. 209. Loyalty
    11. 210. Hand Modifier
    12. 211. Life Modifier
    13. 212. Information Below the Text Box
  4. 3. Card Types
    1. 300. General
    2. 301. Artifacts
    3. 302. Creatures
    4. 303. Enchantments
    5. 304. Instants
    6. 305. Lands
    7. 306. Planeswalkers
    8. 307. Sorceries
    9. 308. Tribals
    10. 309. Dungeons
    11. 310. Planes
    12. 311. Phenomena
    13. 312. Vanguards
    14. 313. Schemes
    15. 314. Conspiracies
  5. 4. Zones
    1. 400. General
    2. 401. Library
    3. 402. Hand
    4. 403. Battlefield
    5. 404. Graveyard
    6. 405. Stack
    7. 406. Exile
    8. 407. Ante
    9. 408. Command
  6. 5. Turn Structure
    1. 500. General
    2. 501. Beginning Phase
    3. 502. Untap Step
    4. 503. Upkeep Step
    5. 504. Draw Step
    6. 505. Main Phase
    7. 506. Combat Phase
    8. 507. Beginning of Combat Step
    9. 508. Declare Attackers Step
    10. 509. Declare Blockers Step
    11. 510. Combat Damage Step
    12. 511. End of Combat Step
    13. 512. Ending Phase
    14. 513. End Step
    15. 514. Cleanup Step
  7. 6. Spells, Abilities, and Effects
    1. 600. General
    2. 601. Casting Spells
    3. 602. Activating Activated Abilities
    4. 603. Handling Triggered Abilities
    5. 604. Handling Static Abilities
    6. 605. Mana Abilities
    7. 606. Loyalty Abilities
    8. 607. Linked Abilities
    9. 608. Resolving Spells and Abilities
    10. 609. Effects
    11. 610. One-Shot Effects
    12. 611. Continuous Effects
    13. 612. Text-Changing Effects
    14. 613. Interaction of Continuous Effects
    15. 614. Replacement Effects
    16. 615. Prevention Effects
    17. 616. Interaction of Replacement and/or Prevention Effects
  8. 7. Additional Rules
    1. 700. General
    2. 701. Keyword Actions
    3. 702. Keyword Abilities
    4. 703. Turn-Based Actions
    5. 704. State-Based Actions
    6. 705. Flipping a Coin
    7. 706. Rolling a Die
    8. 707. Copying Objects
    9. 708. Face-Down Spells and Permanents
    10. 709. Split Cards
    11. 710. Flip Cards
    12. 711. Leveler Cards
    13. 712. Double-Faced Cards
    14. 713. Meld Cards
    15. 714. Substitute Cards
    16. 715. Saga Cards
    17. 716. Adventurer Cards
    18. 717. Class Cards
    19. 718. Attraction Cards
    20. 719. Controlling Another Player
    21. 720. Ending Turns and Phases
    22. 721. The Monarch
    23. 722. The Initiative
    24. 723. Restarting the Game
    25. 724. Subgames
    26. 725. Merging with Permanents
    27. 726. Day and Night
    28. 727. Taking Shortcuts
    29. 728. Handling Illegal Actions
  9. 8. Multiplayer Rules
    1. 800. General
    2. 801. Limited Range of Influence Option
    3. 802. Attack Multiple Players Option
    4. 803. Attack Left and Attack Right Options
    5. 804. Deploy Creatures Option
    6. 805. Shared Team Turns Option
    7. 806. Free-for-All Variant
    8. 807. Grand Melee Variant
    9. 808. Team vs. Team Variant
    10. 809. Emperor Variant
    11. 810. Two-Headed Giant Variant
    12. 811. Alternating Teams Variant
  10. 9. Casual Variants
    1. 900. General
    2. 901. Planechase
    3. 902. Vanguard
    4. 903. Commander
    5. 904. Archenemy
    6. 905. Conspiracy Draft

Magic: The Gathering Comprehensive Rules

600. General